DEVLOG
Dead Sector patch notes
Every release of Dead Sector, newest first. The same notes are on the main menu in game. New here? See what the game is about.
- ALPHA 0.36.1 FASTER LOADS
- ALPHA 0.36.0 THE LIVING SECTOR
- ALPHA 0.35.4 CREDITS
- ALPHA 0.35.3 SMOOTH UPDATES
- ALPHA 0.35.2 CASES COUNT
- ALPHA 0.35.1 SOUND & SHELTER
- ALPHA 0.35.0 THE FACILITY & ARSENAL
- EARLY ALPHA 0.34.3 QUIET REPLACEMENT
- EARLY ALPHA 0.34.2 ON THE RAIL
- EARLY ALPHA 0.34.1 HARD SHIFT
- EARLY ALPHA 0.34.0 OPERATOR SKILLS
- EARLY ALPHA 0.33.9 SPIT AND POLISH
- EARLY ALPHA 0.33.8 STEADY HANDS
- EARLY ALPHA 0.33.7 READY AT HAND
- EARLY ALPHA 0.33.6 SECOND THOUGHTS
- EARLY ALPHA 0.33.5 CLEAN LINES
- EARLY ALPHA 0.33.4 TOOLS OF THE TRADE
- EARLY ALPHA 0.33.3 CLEAR VIEW
- EARLY ALPHA 0.33.2 LOCK AND KEY
- EARLY ALPHA 0.33.1 AFTER ACTION
- EARLY ALPHA 0.33.0 OPEN ENLISTMENT
- EARLY ALPHA 0.32.0 SQUAD UP
- EARLY ALPHA 0.31.3 BASTION
- EARLY ALPHA 0.31.2 THE FOREMAN
- EARLY ALPHA 0.31.1 AFTERCARE
- EARLY ALPHA 0.31.0 FIELD ORDERS
- EARLY ALPHA 0.30.0 BAZAAR
- EARLY ALPHA 0.29.0 SHELTER 7
- EARLY ALPHA 0.28.0 FETCH, MARK AND STASH
- EARLY ALPHA 0.27.1 LONGER RAIDS
- EARLY ALPHA 0.27.0 TASKS AND FIELD MAPS
- EARLY ALPHA 0.26.1 RECONNECT FIX
- EARLY ALPHA 0.26.0 CANCEL AND INJECT
- EARLY ALPHA 0.25.3 TRADER BUSTS
- EARLY ALPHA 0.25.2 PAINTED TRADERS
- EARLY ALPHA 0.25.1 TRADER PORTRAITS
- EARLY ALPHA 0.25.0 LIVING MENUS
- EARLY ALPHA 0.24.0 NEW LOOK
- EARLY ALPHA 0.23.1 LIVELIER HUD
- EARLY ALPHA 0.23.0 EXFILS AND FULL MAP ART
- EARLY ALPHA 0.22.0 FREIGHT YARD AND BLACKWOOD
- EARLY ALPHA 0.21.0 STASH FILTERS
- EARLY ALPHA 0.20.0 FOUND IN RAID
- EARLY ALPHA 0.19.1 KILL LIST POLISH
- EARLY ALPHA 0.19.0 KILL LIST
- EARLY ALPHA 0.18.1 BODY SEARCHING
- EARLY ALPHA 0.18.0 ITEM SEARCHING
- EARLY ALPHA 0.17.1 FOREMAN PATROL FIX
- EARLY ALPHA 0.17.0 LOOT CONTAINERS
- EARLY ALPHA 0.16.1 DOOR HANDLING
- EARLY ALPHA 0.16.0 DOORS
- EARLY ALPHA 0.15.2 FULL-AUTO FOREMAN
- EARLY ALPHA 0.15.1 LOOTER ARMORY
- EARLY ALPHA 0.15.0 THE FOREMAN
- EARLY ALPHA 0.14.2 WORDMARK ALIGNMENT
- EARLY ALPHA 0.14.1 MENU IDENTITY
- EARLY ALPHA 0.14.0 LAN DESKTOP PLAY
- EARLY ALPHA 0.13.0 DESKTOP EDITION
- EARLY ALPHA 0.12.1 RAID STABILITY
- EARLY ALPHA 0.12.0 RAID RECONNECTION
- EARLY ALPHA 0.11.9 5.45×39 AMMUNITION EXPANSION
- EARLY ALPHA 0.11.8 GUNSHOT VOLUME
- EARLY ALPHA 0.11.7 5.45×39 AMMUNITION
- EARLY ALPHA 0.11.6 KRASNA KM-74
- EARLY ALPHA 0.11.5 TRADER FILTER POLISH
- EARLY ALPHA 0.11.4 TRADER FILTERS
- EARLY ALPHA 0.11.3 HOTBAR LAYOUT
- EARLY ALPHA 0.11.2 SHRAPNEL & BLAST MARKS
- EARLY ALPHA 0.11.1 GRENADE PRESENTATION
- EARLY ALPHA 0.11.0 FRAGMENTATION GRENADES
- EARLY ALPHA 0.10.24 PROJECTILE SPEED & OPTIC FIT
- EARLY ALPHA 0.10.23 VARIABLE-POWER OPTICS
- EARLY ALPHA 0.10.22 ADS CROSSHAIR ALIGNMENT
- EARLY ALPHA 0.10.21 VS-9 MOUNT POSITION
- EARLY ALPHA 0.10.20 VS-9 MOUNT ALIGNMENT
- EARLY ALPHA 0.10.19 VS-9 MODERNIZATION
- EARLY ALPHA 0.10.18 VS-9 STOCK BALANCE
- EARLY ALPHA 0.10.17 9×39 AMMUNITION
- EARLY ALPHA 0.10.16 VEKTOR VS-9
- EARLY ALPHA 0.10.15 K4 BUFFER TUBE ALIGNMENT
- EARLY ALPHA 0.10.14 NEW CARBINE STOCKS
- EARLY ALPHA 0.10.13 FOUR NEW FOREGRIPS
- EARLY ALPHA 0.10.12 USD ARTWORK
- EARLY ALPHA 0.10.11 KM-63 GRIP SCALE
- EARLY ALPHA 0.10.10 KM-63 SUPPRESSED REPORT
- EARLY ALPHA 0.10.9 KM-63 SUPPRESSOR & HANDGUARD
- EARLY ALPHA 0.10.8 TRADER WORKSPACE FIT
- EARLY ALPHA 0.10.7 INVENTORY GRID ALIGNMENT
- EARLY ALPHA 0.10.6 KM-63 MODERNIZATION
- EARLY ALPHA 0.10.5 RAID SERVER LOAD
- EARLY ALPHA 0.10.4 MDI MAGAZINE SEATING
- EARLY ALPHA 0.10.3 SHARED ATTACHMENT PROPORTIONS
- EARLY ALPHA 0.10.2 TRADER MENU & GRIP ALIGNMENT
- EARLY ALPHA 0.10.1 VISUAL MODDING SLOTS
- EARLY ALPHA 0.10.0 WEAPON WORKBENCH & PRESETS
- EARLY ALPHA 0.9.35 MDI LONG BARREL & LOOP FOREGRIP
- EARLY ALPHA 0.9.34 JUNK ARTWORK CLEANUP
- EARLY ALPHA 0.9.33 NESTED BAGS & DOUBLE-CLICK INSPECT
- EARLY ALPHA 0.9.32 FACESHIELD STASH FIX
- EARLY ALPHA 0.9.31 RAID RESULT SAVE RETRIES
- EARLY ALPHA 0.9.30 OP-12 HANDLING & BUCKSHOT
- EARLY ALPHA 0.9.29 AXIOM INJECTORS
- EARLY ALPHA 0.9.28 IRONWORKS DECORATION CLEANUP
- EARLY ALPHA 0.9.27 VISOR HANDLING & UI POLISH
- EARLY ALPHA 0.9.26 KREST K-5 & IMPACT AUDIO
- EARLY ALPHA 0.9.25 HEAD HITBOX RESTORATION
- EARLY ALPHA 0.9.24 PAIN VISIBILITY
- EARLY ALPHA 0.9.23 MDI M56A5
- EARLY ALPHA 0.9.22 LOOTER BACKPACK LOOT
- EARLY ALPHA 0.9.21 STIMULANT PRESENTATION
- EARLY ALPHA 0.9.20 STASH AUTO-SORT
- EARLY ALPHA 0.9.19 HC-3 HEMOSTASIS
- EARLY ALPHA 0.9.18 RC-1 REGENERATION
- EARLY ALPHA 0.9.17 TRADER-AWARE INSPECTION
- EARLY ALPHA 0.9.16 EN-4 COMBAT STIMULANT
- EARLY ALPHA 0.9.15 SALVAGED GRAPHICS
- EARLY ALPHA 0.9.14 SALVAGED PROCESSORS & BALLISTICS
- EARLY ALPHA 0.9.13 ELECTRONICS ICONS & SPAWN CLEARANCE
- EARLY ALPHA 0.9.12 SALVAGED ELECTRONICS & LOOTER FIX
- EARLY ALPHA 0.9.11 BLOOD PLACEMENT
- EARLY ALPHA 0.9.10 RAID AUDIO & BLOOD FEEDBACK
- EARLY ALPHA 0.9.9 LOGIN FIX & VOLKOV AMMUNITION
- EARLY ALPHA 0.9.8 7.62×39 PS & BP
- EARLY ALPHA 0.9.7 DROPPED KM-63 ARTWORK
- EARLY ALPHA 0.9.6 LAYERED KM-63 ARTWORK
- EARLY ALPHA 0.9.5 KM-63 ICONS & INSPECT VALUES
- EARLY ALPHA 0.9.4 KRASNA ARSENAL KM-63
- EARLY ALPHA 0.9.3 PAIN RELIEF & HEALTH TOOLTIPS
- EARLY ALPHA 0.9.2 LOOT VARIETY & DROPPED WEAPONS
- EARLY ALPHA 0.9.1 POST-LOGIN ASSET LOADING
- EARLY ALPHA 0.9.0 INJURIES & FIELD MEDICINE
- EARLY ALPHA 0.8.21 LOOTER TRAFFIC & TURNING
- EARLY ALPHA 0.8.20 IRONWORKS ROAMING & LOOTER BALANCE
- EARLY ALPHA 0.8.19 MAP CLEARANCE & DEVELOPMENT TOOLS
- EARLY ALPHA 0.8.18 IRONWORKS BOUNDARY REPAIR
- EARLY ALPHA 0.8.17 IRONWORKS AUDIO REACH
- EARLY ALPHA 0.8.16 EXTENDED SOUND RANGES
- EARLY ALPHA 0.8.15 COMPLETE RELEASE ARCHIVE
- EARLY ALPHA 0.8.14 LOOTER LOADOUTS
- EARLY ALPHA 0.8.13 IRONWORKS FINAL POLISH
- EARLY ALPHA 0.8.12 VISIBILITY AND COMBAT CORRECTIONS
- EARLY ALPHA 0.8.11 IRONWORKS NETWORK AND BOUNDS PASS
- EARLY ALPHA 0.8.10 IRONWORKS ENTITY LIGHTING
- EARLY ALPHA 0.8.9 IRONWORKS DETAIL AND INTEGRITY
- EARLY ALPHA 0.8.8 UNIFIED WORLD LIGHTING
- EARLY ALPHA 0.8.7 PRESENTATION SEAM REPAIRS
- EARLY ALPHA 0.8.6 IRONWORKS ATMOSPHERE EXPANSION
- EARLY ALPHA 0.8.5 DETAILED IRONWORKS PRESENTATION
- EARLY ALPHA 0.8.4 WALL CORNER SNAP
- EARLY ALPHA 0.8.3 MAIN EXIT WALL RESTORATION
- EARLY ALPHA 0.8.2 WALL ALIGNMENT AND MAIN EXIT
- EARLY ALPHA 0.8.1 CLEAN SECTION FLOORS
- EARLY ALPHA 0.8.0 REFURBISHED IRONWORKS LAYOUT
- EARLY ALPHA 0.7.1 IRONWORKS EXPANSION
- EARLY ALPHA 0.7.0 PLAYABLE IRONWORKS
- EARLY ALPHA 0.6.1 EQUIPMENT AND MATCHMAKING EXPANSION
