EARLY ALPHA 0.8.19 ·
MAP CLEARANCE & DEVELOPMENT TOOLS
FEATURES
- Added sound-range visualization and short player/AI look-direction snaplines under Settings → Game. These development overlays currently support all test accounts and include hidden actors.
- Added Freecam and Force Offline options beneath each playable map description. Both skip matchmaking and create isolated server-simulated test raids; Force Offline is also available during matchmaking.
- Freecam has no active operator body, observes normal AI activity, flies with WASD/Shift, and can zoom out to fit the entire map. Leave through Esc → Abandon.
- Offline raids use a disposable loadout. Death and extraction keep their normal result screens with a clear no-loss/no-gain notice and a hypothetical XP breakdown. Saved inventory, health, statistics, XP, and level remain unchanged.
BUG FIXES & POLISH
- Widened the Ironworks office corridor, gate approach, and both narrow lower tunnel runs for comfortable rifle turning.
- Removed the two tiny upper forklift doorway stubs and the short protrusions at Main Exit. Kept the doorless openings, textured perimeter, and black inaccessible spaces.
