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EARLY ALPHA 0.8.11 ·

IRONWORKS NETWORK AND BOUNDS PASS

BUG FIXES & POLISH

  • Reduced raid ping pressure by refreshing client visual LOS at a stable 30 Hz and casting only the rays required by the active visibility tier.
  • Added broad-phase rejection for distant authoritative LOS and movement geometry and cached immutable Looter navigation geometry per map.
  • Kept the simulation authoritative while reducing repeated Ironworks geometry work and snapshot-side overhead.
  • Closed the remaining Machine Side Room hall/forklift boundary gap and blacked the final Container Exit out-of-bounds strip.
  • Rearranged wall-mounted lights into structured room and hallway layouts instead of placing fixtures inside walls.

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