ALPHA 0.36.1 ·
FASTER LOADS
FEATURES
- Quest items stand out: when an item is still needed for a quest you have accepted (story, chain, rumour or daily and weekly tasks), its found-in-raid mark turns yellow, in your stash, in raid, in containers and on bodies, and hovering or inspecting it says which quest and how many you have handed in. A copy that a hand-in takes as it is gets a small yellow ring.
- Settings > Show FPS and ping: a small readout of your frame rate and your round trip to the server, in raids and in the menus. The ping turns amber over 80 ms and red over 150 ms. Off by default.
- Shelter defence is now a real raid: you fight with your real gear and the normal raid HUD, loot the attackers' bodies (their kits are yours if you survive), and move items to and from your stash at the stores between waves. Going down, or walking out mid-wave, loses what you carry (your secure container stays); what you put in the stash is safe from death but not from a lost defence. Only the purse is mailed now.
- A Shelter defence needs the Generator switched on and fuelled to start. If the tank runs dry during the fight the lights go out, but the defence goes on.
BUG FIXES & POLISH
- Loading is much faster: logging in reaches the main menu in a few seconds instead of half a minute, and raids and the Shelter load several times faster. Item pictures now come in the size each screen draws them, with no loss of quality, and the game's code downloads smaller.
- The What's new briefing no longer stutters: the main menu holds still behind it.
- The STATS page fits on every screen: your name, level and XP stay on top and the rest scrolls.
- The player profile window no longer runs under the bottom bar.
- The website and the login screen now say where the servers are: in the EU (Germany). Players in the Americas, Asia or Oceania can play fully, with a higher ping.
- Shelter defence: waves 3 and 4 are a Looter crew as intended, not the Watch.
Protocol update: hard-refresh the browser (Cmd/Ctrl-Shift-R).
