EARLY ALPHA 0.27.0 ·
TASKS AND FIELD MAPS
FEATURES
- Trader tasks: 19 story tasks from Volkov, Nurse, Rook, Lukas and Wrench. Accept them on a trader's new TASKS tab, then eliminate targets, hand over found-in-raid items, survive on a location or visit places. Turn them in for money, XP, reputation and items.
- The operator QUESTS tab lists all your tasks with progress, and you can filter them by status, trader and location.
- The world of Dead Sector now has its story, told through the traders' task briefings.
- Paper maps: Nurse sells an old survey map of Ironworks, Freight Yard and Blackwood. Carry one into a raid and press M to unfold it. Like a real map, it doesn't show exfils or where you are.
- A field compass on the HUD shows the bearing you are aiming at. You can hide it in Settings.
- Looters can now hear you. Gunfire and explosions put them on alert, and footsteps, doors and searching make them turn and come to investigate. They still ignore each other.
- New places: a ranger post and a linemen's camp in Freight Yard's empty north-east, plus a hunting stand, a collapsed barn and a logging camp on Blackwood. Some hostel safes moved to the rest of the map.
- Stash and trader stock have a search box. Trader prices are compact corner tags, empty quick slots are hidden, and Shelter, Bazaar and Services are marked Coming soon.
BALANCING
- Freight Yard and Blackwood raids now last 25 minutes. Exfils are rebalanced: the boat on Freight Yard and the roadblock on Blackwood are no longer free exits right next to a spawn, and every side has at least two guaranteed exits.
- Nurse sells every key for now, and keys have a new icon.
BUG FIXES & POLISH
- Much smoother frame rate on the big maps. Buildings and water are pre-drawn, the ground is painted in the background, and the HUD no longer redraws on every server update.
- The trader screen is livelier, with lamp-lit portraits that drift slowly and static over locked traders.
- Scrolling a full stash is smooth again.
- Dropdowns (modding presets, task filters) use the game's own style instead of the browser's.
